I’m a game programmer based in Skövde, Sweden, most recently working at Palindrome Interactive on a game set in the Legend of the Five Rings universe.
My path into the game industry started through the service industry, where I previously worked with network administration and server installations. I eventually found my passion for software development and made the shift to game programming.
In my spare time, I build hobby projects with a focus on gameplay systems and engine-level tech. I also maintain a small homelab that handles backups, self-hosted cloud services, and other privacy-oriented tools.
In my spare time, I enjoy playing games that balance strategy and story. A few all-time favorites include:
- StarCraft II
- Company of Heroes 2
- Anno 1800
- Dwarf Fortress
You can check out some of my personal projects on GitHub, or find me on LinkedIn. If you want to get in touch, feel free to email me.
I try to keep my CV up to date and I’m currently open to new opportunities in gameplay and systems programming.